hey all,
here is my config, i've created a seperate file which i have called custom.cfg. this can be run in the console using /exec custom.cfg initially and then using F4 whenever you need to rerun it. I have a crappy computer so all my graphics are toned down. My sens won't work on your computer since we all have different hardware, software... I generally like to keep it so I can easily do a 360 with a mouse turn. but you should set this at what you are comfortable with it. so try it out and post yours too!!!
//__________________________key binds____________________________________#
bind SPACE "+moveup"
bind SHIFT "+movedown"
bind CTRL "+speed"
bind c "weaptoggle secondary secondary"
bind f "weaptoggle grenade grenade"
bind p "drop"
bind MOUSE4 "weaptoggle primary primary"
bind MOUSE3 "+reload"
bind MOUSE5 "say LOL!!!"
bind F1 "screenshot"
bind F2 "g_synchronousclients 1 ; record ; g_synchronousclients 0"
bind F3 "stoprecord"
bind F4 "exec custom.cfg"
//__________________Mouse TweaK_________________________________________#
seta sensitivity "1.375"
seta cl_yawspeed "140"
seta cl_pitchspeed "140"
seta cl_mouseAccel "0"
seta m_filter "1"
seta m_side "0.25"
seta m_forward "0.25"
seta m_yaw "0.022000"
seta m_pitch "0.022"
seta cg_bobroll "0.000"
seta cg_bobpitch "0.000"
seta cg_bobup "0.000"
seta cg_runroll "0.000"
seta cg_runpitch "0.000"
//__________________Connection__________________________________________#
seta snaps "20"
seta rate "10000"
seta cg_antiLag "1"
seta cl_maxpackets "125"
seta cl_packetdup "1"
seta cg_smoothClients "0"
seta cg_predictItems "0"
seta cl_timeNudge "-20"
seta cg_deferPlayers "1"
seta cg_forceModel "1"
seta cl_maxping "999"
seta cg_nopredict "0"
//__________________Weapon______________________________________________#
seta cg_autoswitch "0"
seta cg_shellEjection "0"
seta cg_weaponMenuFast "1"
seta cg_drawGun "0"
seta cg_drawcrosshair "1"
seta cg_crosshairRGBA "0,1,1,1"
seta cg_crosshairGrow "0"
seta cg_crosshairSize "24"
seta cg_drawcrosshair "1"
seta cg_crosshairX "0"
seta cg_crosshairY "-1"
//__________________DDR Ram Settings____________________________________#
seta com_maxfps "125"
seta com_hunkmegs "196"
seta com_zonemegs "16"
seta net_noipx "1"
//__________________gfx________________________________________________#
seta cg_fov "100"
seta cg_gibs "0"
seta cg_shadows "0"
seta cg_oldRail "1"
seta cg_oldRocket "1"
seta cg_oldPlasma "1"
seta cg_noProjectileTrail "1"
seta cg_scorePlums "0"
seta cg_draw3dIcons "0"
seta cg_simpleItems "1"
seta cg_marks "0"
seta cg_brassTime "0"
seta cg_draw2D "1"
seta cg_bodytime "0"
seta cg_zoomweaponchange "1"
seta r_markcount "0"
seta r_finish "0"
seta r_roundImagesDown "2"
seta r_lodBias "5"
seta r_swapInterval "0"
seta r_subdivisions "999"
seta r_colorbits "0"
seta r_texturebits "0"
seta r_stencilbits "0"
seta r_depthbits "0"
seta r_dynamiclight "0"
seta r_drawSun "0"
seta r_fastsky "1"
seta r_flares "0"
seta r_textureMode "GL_LINEAR_MIPMAP_NEAREST"
seta r_picmip "4"
seta r_ignoreFastpath "0"
seta r_vertexlight "0"
seta r_overbrightbits "0"
seta r_detailtextures "0"
seta r_gamma "2.7"
seta r_ext_compressed_textures "1"
seta r_ext_compress_textures "1"
seta r_inGameVideo "0"
seta s_loadas8bit "1"
seta s_compression "1"
seta s_khz "11"
seta s_musicvolume "0"
seta s_mixahead "0.14"
seta s_doppler "0"
seta fx_countScale "1"
seta fx_nearCull "0"
seta pmove_msec "8"
seta pmove_fixed "0"
seta details "5"
seta com_blood "0"